Hello!
These 3D models are part of my submission for the Neo Tokyo: Exponential Reality Challenge, where I had the privilege of bringing to life the sci-fi medical devices conceptualized by https://www.artstation.com/kiokiokio, with whom I had the pleasure of collaborating.
These mid to high-poly hard surface props were made in Autodesk Maya, textured using Substance Painter and brought to life through rendering in Unreal Engine. Each of these props adheres to the challenge's specific rule, limiting them to fewer than 100,000 triangles, to meet the challenge requirements.
They are well-suited for cinematic and game settings in the realm of science fiction. You can explore the concepts at https://www.artstation.com/artwork/6NXNPV.